ZML_Graduation_Project/include/Frame.h

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/**
* This file is part of ORB-SLAM2.
*
* Copyright (C) 2014-2016 Raúl Mur-Artal <raulmur at unizar dot es> (University of Zaragoza)
* For more information see <https://github.com/raulmur/ORB_SLAM2>
*
* ORB-SLAM2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ORB-SLAM2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ORB-SLAM2. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FRAME_H
#define FRAME_H
#include <vector>
#include "MapObject.h"
#include "MapPoint.h"
#include "Thirdparty/DBoW2/DBoW2/BowVector.h"
#include "Thirdparty/DBoW2/DBoW2/FeatureVector.h"
#include "ORBVocabulary.h"
#include "KeyFrame.h"
#include "ORBextractor.h"
#include <opencv2/opencv.hpp>
namespace ORB_SLAM2
{
#define FRAME_GRID_ROWS 48
#define FRAME_GRID_COLS 64
class MapObject;
class MapPoint;
class KeyFrame;
class Frame
{
public:
Frame();
// Copy constructor.
Frame(const Frame &frame);
// Constructor for stereo cameras.
Frame(const cv::Mat &imLeft, const cv::Mat &imRight, const double &timeStamp, ORBextractor *extractorLeft, ORBextractor *extractorRight, ORBVocabulary *voc, cv::Mat &K, cv::Mat &distCoef, const float &bf, const float &thDepth);
// Constructor for RGB-D cameras.
Frame(const cv::Mat &imGray, // 灰度化之后的彩色图像
const cv::Mat &imDepth, // 深度图像
const double &timeStamp, // 时间戳
ORBextractor *extractor, // ORB特征提取器句柄
ORBVocabulary *voc, // ORB字典句柄
cv::Mat &K, // 相机的内参数矩阵
cv::Mat &distCoef, // 相机的去畸变参数
const float &bf, // baseline*f
const float &thDepth); // 区分远近点的深度阈值)
// RGBD构造添加模板匹配
Frame(const cv::Mat &imGray, const cv::Mat &imDepth, const double &timeStamp, ORBextractor *extractor, ORBVocabulary *voc, cv::Mat &K, cv::Mat &distCoef, const float &bf, const float &thDepth, const vector<vector<double>> &vLabel, cv::Mat &Velocity, bool &state, cv::Mat &Lastframe, float &DepthMapFactor, const cv::Mat &imRGB);
// Constructor for Monocular cameras.
Frame(const cv::Mat &imGray, const double &timeStamp, ORBextractor *extractor, ORBVocabulary *voc, cv::Mat &K, cv::Mat &distCoef, const float &bf, const float &thDepth);
// Extract ORB on the image. 0 for left image and 1 for right image.
void ExtractORB(int flag, const cv::Mat &im);
// Compute Bag of Words representation.
void ComputeBoW();
// Set the camera pose.
void SetPose(cv::Mat Tcw);
// Computes rotation, translation and camera center matrices from the camera pose.
void UpdatePoseMatrices();
// Returns the camera center.
inline cv::Mat GetCameraCenter()
{
return mOw.clone();
}
// Returns inverse of rotation
inline cv::Mat GetRotationInverse()
{
return mRwc.clone();
}
// Check if a MapPoint is in the frustum of the camera
// and fill variables of the MapPoint to be used by the tracking
bool isInFrustum(MapPoint *pMP, float viewingCosLimit);
bool isObjInFrustum(MapObject *pMO);
// Compute the cell of a keypoint (return false if outside the grid)
bool PosInGrid(const cv::KeyPoint &kp, int &posX, int &posY);
vector<size_t> GetFeaturesInArea(const float &x, const float &y, const float &r, const int minLevel = -1, const int maxLevel = -1) const;
// Search a match for each keypoint in the left image to a keypoint in the right image.
// If there is a match, depth is computed and the right coordinate associated to the left keypoint is stored.
void ComputeStereoMatches();
// Associate a "right" coordinate to a keypoint if there is valid depth in the depthmap.
void ComputeStereoFromRGBD(const cv::Mat &imDepth);
// Backprojects a keypoint (if stereo/depth info available) into 3D world coordinates.
cv::Mat UnprojectStereo(const int &i);
public:
// Vocabulary used for relocalization.
ORBVocabulary *mpORBvocabulary;
// Feature extractor. The right is used only in the stereo case.
ORBextractor *mpORBextractorLeft, *mpORBextractorRight;
// Frame timestamp.
double mTimeStamp;
// Calibration matrix and OpenCV distortion parameters.
cv::Mat mK;
static float fx;
static float fy;
static float cx;
static float cy;
static float invfx;
static float invfy;
cv::Mat mDistCoef;
// Stereo baseline multiplied by fx.
float mbf;
// Stereo baseline in meters.
float mb;
// Threshold close/far points. Close points are inserted from 1 view.
// Far points are inserted as in the monocular case from 2 views.
float mThDepth;
// Number of KeyPoints.
int N;
// Vector of keypoints (original for visualization) and undistorted (actually used by the system).
// In the stereo case, mvKeysUn is redundant as images must be rectified.
// In the RGB-D case, RGB images can be distorted.
std::vector<cv::KeyPoint> mvKeys, mvKeysRight;
std::vector<cv::KeyPoint> mvKeysUn;
// Corresponding stereo coordinate and depth for each keypoint.
// "Monocular" keypoints have a negative value.
std::vector<float> mvuRight;
std::vector<float> mvDepth;
// Bag of Words Vector structures.
DBoW2::BowVector mBowVec;
DBoW2::FeatureVector mFeatVec;
// ORB descriptor, each row associated to a keypoint.
cv::Mat mDescriptors, mDescriptorsRight;
// MapPoints associated to keypoints, NULL pointer if no association.
std::vector<MapPoint *> mvpMapPoints;
std::vector<MapObject *> mvpMapObjects;
// Flag to identify outlier associations.
std::vector<bool> mvbOutlier;
std::vector<bool> mvbObjOutlier;
// Keypoints are assigned to cells in a grid to reduce matching complexity when projecting MapPoints.
static float mfGridElementWidthInv;
static float mfGridElementHeightInv;
std::vector<std::size_t> mGrid[FRAME_GRID_COLS][FRAME_GRID_ROWS];
// Camera pose.
cv::Mat mTcw;
// Current and Next Frame id.
static long unsigned int nNextId;
long unsigned int mnId;
// Reference Keyframe.
KeyFrame *mpReferenceKF;
// Scale pyramid info.
int mnScaleLevels;
float mfScaleFactor;
float mfLogScaleFactor;
vector<float> mvScaleFactors;
vector<float> mvInvScaleFactors;
vector<float> mvLevelSigma2;
vector<float> mvInvLevelSigma2;
// Undistorted Image Bounds (computed once).
static float mnMinX;
static float mnMaxX;
static float mnMinY;
static float mnMaxY;
static bool mbInitialComputations;
// 添加动态物体label的vector,及每帧的图像 --by钟
vector<vector<double>> mvvLabel; // cls,x,y,w,h
vector<vector<double>> mvvDynamic_label;
cv::Mat mGray; // 灰度图
cv::Mat mRGB;
cv::Mat mDepth;
float mDepthMapFactor;
// 用于显示红色动态点
vector<cv::Point2d> vPointRed;
// 模板匹配计算相似度 --by钟
static vector<cv::Mat> mvImg1;
static vector<cv::Mat> mvImD;
static cv::Mat mImg2;
static vector<cv::Mat> mvImg1_Tcw;
static cv::Mat mImg2_Tcw;
private:
// Undistort keypoints given OpenCV distortion parameters.
// Only for the RGB-D case. Stereo must be already rectified!
// (called in the constructor).
void UndistortKeyPoints();
// Computes image bounds for the undistorted image (called in the constructor).
void ComputeImageBounds(const cv::Mat &imLeft);
// Assign keypoints to the grid for speed up feature matching (called in the constructor).
void AssignFeaturesToGrid();
// Rotation, translation and camera center
cv::Mat mRcw;
cv::Mat mtcw;
cv::Mat mRwc;
cv::Mat mOw; //==mtwc
};
} // namespace ORB_SLAM
#endif // FRAME_H